ÿþ[ 2007.10.17 05:00:02 ] TheBlueFox > i afk there all day ÿþ[ 2007.10.17 05:00:20 ] TheBlueFox > and have a program capture screenshots every 15 seconds ÿþ[ 2007.10.17 05:00:37 ] TheBlueFox > then it would read who is there and upload it to my website :-o ÿþ[ 2007.10.17 05:00:58 ] Treeati Harnsore > interesting ÿþ[ 2007.10.17 05:01:16 ] Treeati Harnsore > sell access to the website ÿþ[ 2007.10.17 05:01:23 ] TheBlueFox > perfectly legal as im not doing anything to the game ÿþ[ 2007.10.17 05:01:30 ] Treeati Harnsore > 5 bucks a month for a password ÿþ[ 2007.10.17 05:01:37 ] TheBlueFox > lol, i was thinking ISK ÿþ[ 2007.10.17 05:01:47 ] Treeati Harnsore > easy and reliable way to check for activity in ym ÿþ[ 2007.10.17 05:01:49 ] Treeati Harnsore > ok isk ÿþ[ 2007.10.17 05:01:53 ] TheBlueFox > time to sell it to hammer ÿþ[ 2007.10.17 05:02:07 ] Treeati Harnsore > you got a business model there ÿþ[ 2007.10.17 05:02:41 ] TheBlueFox > time to write a quick VB script ÿþ[ 2007.10.17 05:03:23 ] Treeati Harnsore > if you get an alt or two you could monitor more than one system ÿþ[ 2007.10.17 05:05:21 ] Treeati Harnsore > make your script to trim the screenshot to just the size of your local window ÿþ[ 2007.10.17 05:05:36 ] Treeati Harnsore > will save on size and speed up upload ÿþ[ 2007.10.17 05:05:37 ] TheBlueFox > actually ÿþ[ 2007.10.17 05:05:41 ] TheBlueFox > im not going to do screenshots ÿþ[ 2007.10.17 05:05:44 ] TheBlueFox > just directly read the memory ÿþ[ 2007.10.17 05:05:51 ] Treeati Harnsore > ah ÿþ[ 2007.10.17 05:06:52 ] Treeati Harnsore > can you get corp readings too ÿþ[ 2007.10.17 05:10:43 ] Treeati Harnsore > dude ÿþ[ 2007.10.17 05:10:53 ] Treeati Harnsore > just thought of something ÿþ[ 2007.10.17 05:11:20 ] TheBlueFox > hmm? ÿþ[ 2007.10.17 05:11:37 ] Treeati Harnsore > you could make an app like that that would update to a page but you would distribute the program to all corpies ÿþ[ 2007.10.17 05:11:57 ] Treeati Harnsore > updates would stay until replaced and be timestamped ÿþ[ 2007.10.17 05:12:06 ] TheBlueFox > everyone could run it and we would have a nice intel system :-o ÿþ[ 2007.10.17 05:12:13 ] Treeati Harnsore > yes ÿþ[ 2007.10.17 05:12:38 ] Treeati Harnsore > all allies even ÿþ[ 2007.10.17 05:12:48 ] Treeati Harnsore > and once theyre not allies boom change master pw ÿþ[ 2007.10.17 05:12:59 ] Treeati Harnsore > redist pw to current allies ÿþ[ 2007.10.17 05:13:33 ] TheBlueFox > i like this... ÿþ[ 2007.10.17 05:13:45 ] Treeati Harnsore > with a bit of database processing you could even track movements ÿþ[ 2007.10.17 05:13:51 ] Treeati Harnsore > patterns ÿþ[ 2007.10.17 05:14:42 ] TheBlueFox > i like this idea ÿþ[ 2007.10.17 05:14:45 ] Treeati Harnsore > you could know when a pirate tended to be on and where ÿþ[ 2007.10.17 05:15:06 ] TheBlueFox > i could definitely sell this ÿþ[ 2007.10.17 05:15:10 ] TheBlueFox > lots of ISK :D ÿþ[ 2007.10.17 05:15:24 ] Treeati Harnsore > oh yea ÿþ[ 2007.10.17 05:15:40 ] Treeati Harnsore > every alliance would want this program if you could get it to work ÿþ[ 2007.10.17 05:15:49 ] TheBlueFox > it would be like a killboard...but better ÿþ[ 2007.10.17 05:15:59 ] Treeati Harnsore > much, much better ÿþ[ 2007.10.17 05:17:29 ] Treeati Harnsore > well dont forget me when you get rich rofl ÿþ[ 2007.10.17 05:17:34 ] Treeati Harnsore > anyways im out ÿþ[ 2007.10.17 05:17:36 ] TheBlueFox > aww :( ÿþ[ 2007.10.17 05:17:51 ] Treeati Harnsore > got work to do, so ill leave you to your machiavellian schemes lol ÿþ[ 2007.10.17 05:17:52 ] TheBlueFox > i think compensation for you isnt too unreasonable :P ÿþ[ 2007.10.17 05:17:58 ] TheBlueFox > ill see what i can have by thursday ÿþ[ 2007.10.17 05:18:13 ] Treeati Harnsore > ok hehe ÿþ[ 2007.10.17 05:18:14 ] Treeati Harnsore > nite ÿþ[ 2007.10.17 05:21:57 ] TheBlueFox > dram! ÿþ[ 2007.10.17 05:22:04 ] Dramius > ? ÿþ[ 2007.10.17 05:22:12 ] TheBlueFox > like my idea? ÿþ[ 2007.10.17 05:22:20 ] Dramius > wasnt paying attention ÿþ[ 2007.10.17 05:22:24 ] TheBlueFox > scroll up ÿþ[ 2007.10.17 05:22:26 ] Dramius > what is it? ÿþ[ 2007.10.17 05:22:44 ] TheBlueFox > pretty much a distributed way to determine enemy movements ÿþ[ 2007.10.17 05:22:55 ] Dramius > killboards? ÿþ[ 2007.10.17 05:23:07 ] TheBlueFox > small program i write would sit on your computer and upload the names of everyone in local to my site ÿþ[ 2007.10.17 05:23:08 ] Dramius > could work ÿþ[ 2007.10.17 05:23:13 ] TheBlueFox > tracking their movements ÿþ[ 2007.10.17 05:23:27 ] Dramius > need a bunch of people in different systems though ÿþ[ 2007.10.17 05:23:35 ] TheBlueFox > yes, idea is we have the alliance running it ÿþ[ 2007.10.17 05:23:40 ] TheBlueFox > or i sell it to others ÿþ[ 2007.10.17 05:24:03 ] Dramius > sounds interesting ÿþ[ 2007.10.17 05:24:30 ] TheBlueFox > should be relatively easy to implement ÿþ[ 2007.10.17 05:25:00 ] TheBlueFox > i was thinking of people to being able to set standings and having alerts if they are wanted ÿþ[ 2007.10.17 05:25:46 ] TheBlueFox > it would be perfectly legit too as it doesnt interact with the game ÿþ[ 2007.10.17 05:25:51 ] Dramius > how much would you charge for this service? ÿþ[ 2007.10.17 05:26:08 ] TheBlueFox > well, i was thinking free for the alliance ÿþ[ 2007.10.17 05:26:14 ] TheBlueFox > but monthly fees for anyone else? ÿþ[ 2007.10.17 05:26:35 ] Dramius > 5-10 mill? ÿþ[ 2007.10.17 05:26:42 ] TheBlueFox > easy way to make ISK for me since i wouldnt be selling it for actual money ÿþ[ 2007.10.17 05:26:48 ] TheBlueFox > sounds reasonable ÿþ[ 2007.10.17 05:27:02 ] TheBlueFox > as people would technically be using my bandwidth and such :P ÿþ[ 2007.10.17 05:27:21 ] Abyx > mornin ÿþ[ 2007.10.17 05:27:27 ] TheBlueFox > a little mysql, php, ajax, and vb, and this would be working ÿþ[ 2007.10.17 05:27:29 ] Dramius > o/ ÿþ[ 2007.10.17 05:27:39 ] TheBlueFox > im going to see if i can have a very basic version running on thursday ÿþ[ 2007.10.17 05:27:45 ] TheBlueFox > just outputs stuff to a file ÿþ[ 2007.10.17 05:27:48 ] TheBlueFox > morning ÿþ[ 2007.10.17 05:27:51 ] Dramius > ambitious arent we? ÿþ[ 2007.10.17 05:28:02 ] TheBlueFox > have to be to accomplish something, dont you? :P ÿþ[ 2007.10.17 05:28:22 ] Dramius > lol ÿþ[ 2007.10.17 05:28:24 ] TheBlueFox > but im dead serious about this...my brother wrote something just like this for FFXI ÿþ[ 2007.10.17 05:28:42 ] Dramius > did it work well? ÿþ[ 2007.10.17 05:28:44 ] TheBlueFox > yes ÿþ[ 2007.10.17 05:28:46 ] Dramius > did he make money off it? ÿþ[ 2007.10.17 05:28:56 ] TheBlueFox > no, he doesnt need money in FFXI ÿþ[ 2007.10.17 05:29:14 ] Dramius > what do you use for currency in ffxi? ÿþ[ 2007.10.17 05:29:35 ] TheBlueFox > if we translated gil --> USD --> ISK, he would have about 15 billion in cash and 10 billion in gear ÿþ[ 2007.10.17 05:30:14 ] Dramius > uhh..... ÿþ[ 2007.10.17 05:30:23 ] Dramius > why doest he sell gil? ÿþ[ 2007.10.17 05:30:24 ] TheBlueFox > yes, he doesnt work and has lots of free time ÿþ[ 2007.10.17 05:30:33 ] TheBlueFox > dunno :P ÿþ[ 2007.10.17 05:30:37 ] TheBlueFox > but i would definitely sell this ÿþ[ 2007.10.17 05:32:16 ] Dramius > goddamnit....ctd ÿþ[ 2007.10.17 05:32:35 ] TheBlueFox > ? ÿþ[ 2007.10.17 05:32:42 ] Dramius > eve crashed ÿþ[ 2007.10.17 05:32:47 ] TheBlueFox > oh :( ÿþ[ 2007.10.17 05:32:56 ] TheBlueFox > but yeah, i could make myself and the corp rich ÿþ[ 2007.10.17 05:33:04 ] TheBlueFox > faction BSs for everyone! ÿþ[ 2007.10.17 05:33:14 ] Dramius > lol ÿþ[ 2007.10.17 05:33:21 ] Dramius > get me a new nightmare ÿþ[ 2007.10.17 05:33:23 ] Dramius > to pvp in ÿþ[ 2007.10.17 05:33:25 ] Dramius > it'll be awesome ÿþ[ 2007.10.17 05:35:53 ] TheBlueFox > ...eve certainly has lots of redundancy ÿþ[ 2007.10.17 05:36:17 ] Dramius > ? ÿþ[ 2007.10.17 05:36:33 ] TheBlueFox > just analyzing a bunch of stuff that eve stores in memory ÿþ[ 2007.10.17 05:36:49 ] Dramius > ah ÿþ[ 2007.10.17 05:37:12 ] TheBlueFox > pretty much i need to determine where stuff is stored in memory ÿþ[ 2007.10.17 05:37:25 ] Dramius > that hard to do? ÿþ[ 2007.10.17 05:37:39 ] TheBlueFox > not really...just time consuming ÿþ[ 2007.10.17 05:38:08 ] TheBlueFox > problem is that i cant change memory locations to see what changes as that would be cheating ÿþ[ 2007.10.17 05:38:13 ] TheBlueFox > i can only monitor stuff ÿþ[ 2007.10.17 05:38:34 ] Dramius > uh.....huh....... ÿþ[ 2007.10.17 05:38:53 ] TheBlueFox > ? ÿþ[ 2007.10.17 05:39:13 ] TheBlueFox > did i lose you or something? :P ÿþ[ 2007.10.17 05:39:36 ] Dramius > haha.....if you try to explain this to me...im just gonna ge lost ÿþ[ 2007.10.17 05:39:46 ] TheBlueFox > well, ill make it simple ÿþ[ 2007.10.17 05:39:56 ] Dramius > getting sleepy....and Im trying to finish this mission.....annoyed that registration is so early ÿþ[ 2007.10.17 05:40:10 ] Dramius > who makes class registration at 6 am?....that person should be shot ÿþ[ 2007.10.17 05:40:16 ] TheBlueFox > agreed ÿþ[ 2007.10.17 05:40:24 ] TheBlueFox > i have a meeting at work at 6am tomorrow ÿþ[ 2007.10.17 05:40:26 ] TheBlueFox > its going to suck ÿþ[ 2007.10.17 05:40:31 ] Dramius > ouch ÿþ[ 2007.10.17 05:41:04 ] TheBlueFox > yep, i close at 11pm the previous night ÿþ[ 2007.10.17 05:41:07 ] TheBlueFox > err, today ÿþ[ 2007.10.17 05:41:13 ] TheBlueFox > and then 6-8am meeting ÿþ[ 2007.10.17 05:41:22 ] TheBlueFox > and class from 8:30 to 9:45 ÿþ[ 2007.10.17 05:41:26 ] TheBlueFox > then i have a test to take ÿþ[ 2007.10.17 05:41:32 ] TheBlueFox > then i'll pass out and sleep ÿþ[ 2007.10.17 05:41:36 ] Dramius > sounds like a fun day lol ÿþ[ 2007.10.17 05:41:40 ] TheBlueFox > very ÿþ[ 2007.10.17 05:41:47 ] Dramius > what test? ÿþ[ 2007.10.17 05:41:52 ] TheBlueFox > ...chem ÿþ[ 2007.10.17 05:42:02 ] TheBlueFox > i think ill do alright ÿþ[ 2007.10.17 05:42:03 ] Dramius > general chem? ÿþ[ 2007.10.17 05:42:05 ] TheBlueFox > passed the last one :D ÿþ[ 2007.10.17 05:42:09 ] TheBlueFox > oh, no ÿþ[ 2007.10.17 05:42:13 ] TheBlueFox > not just ordinary chem ÿþ[ 2007.10.17 05:42:13 ] Dramius > orgo? ÿþ[ 2007.10.17 05:42:17 ] TheBlueFox > its the evil kind remember? ÿþ[ 2007.10.17 05:42:27 ] Dramius > lol....the one I took and tried to forget about ÿþ[ 2007.10.17 05:42:36 ] Dramius > the worst is probaby BIochem ÿþ[ 2007.10.17 05:42:44 ] Dramius > it combines bio and orgo ÿþ[ 2007.10.17 05:42:51 ] TheBlueFox > thats extra evil ÿþ[ 2007.10.17 05:44:27 ] Dramius > yea....got a test this thursday ÿþ[ 2007.10.17 05:44:31 ] Dramius > no clue what going on....... ÿþ[ 2007.10.17 05:44:44 ] Dramius > some how Im still managing a B in the class ÿþ[ 2007.10.17 05:48:04 ] TheBlueFox > memory mapping is definitely going to be a bitch ÿþ[ 2007.10.17 05:48:17 ] TheBlueFox > luckily a lot is stored in the memory ÿþ[ 2007.10.17 05:48:55 ] TheBlueFox > i can probably extract not just the name, but pretty much everything about them ÿþ[ 2007.10.17 05:50:31 ] Dramius > nice ÿþ[ 2007.10.17 05:54:36 ] Dramius > well bed time ÿþ[ 2007.10.17 05:54:38 ] Dramius > nn ÿþ[ 2007.10.17 05:54:53 ] TheBlueFox > later ÿþ[ 2007.10.17 05:57:50 ] TheBlueFox > /emote pokes rek ÿþ[ 2007.10.17 06:05:07 ] TheBlueFox > yarr...you're all afk again ÿþ[ 2007.10.17 06:05:52 ] Abyx > i'm not..entirely.... ÿþ[ 2007.10.17 06:06:12 ] TheBlueFox > the devs certainly made reading memory difficult.. ÿþ[ 2007.10.17 06:06:43 ] Abyx > i dont; think u;re allowed to do that anyway :P that;s why they provided the api keys ÿþ[ 2007.10.17 06:06:50 ] TheBlueFox > sure i am ÿþ[ 2007.10.17 06:06:54 ] TheBlueFox > i can read the memory all i want ÿþ[ 2007.10.17 06:07:01 ] TheBlueFox > modyfing it on the other hand.. ÿþ[ 2007.10.17 06:07:07 ] Abyx > hehe ÿþ[ 2007.10.17 06:07:09 ] TheBlueFox > API doesnt do what i want it to ÿþ[ 2007.10.17 06:09:01 ] TheBlueFox > ugh, i wish i could modify the memory...i would have to disconnect to do that though ÿþ[ 2007.10.17 06:09:31 ] Abyx > :) ÿþ[ 2007.10.17 06:11:34 ] TheBlueFox > i think you missed my convo earlier ÿþ[ 2007.10.17 06:11:56 ] Abyx > i saw part of it ÿþ[ 2007.10.17 06:12:10 ] Abyx > just missed what u were actually wanting to acomplish :) ÿþ[ 2007.10.17 06:12:40 ] TheBlueFox > the idea is that everyone runs this little program i write on their pc while playing eve ÿþ[ 2007.10.17 06:13:02 ] TheBlueFox > it will upload the names of everyone in local to my server ÿþ[ 2007.10.17 06:13:17 ] TheBlueFox > that way allies can track enemy movements ÿþ[ 2007.10.17 06:13:42 ] Abyx > sound "simple" enough ÿþ[ 2007.10.17 06:14:23 ] TheBlueFox > other possibilities include having more than just the name, and being able to set standing flags that result in alerts ÿþ[ 2007.10.17 06:14:32 ] TheBlueFox > best part is that i sell this program ÿþ[ 2007.10.17 06:14:40 ] Abyx > that;s where it gets ugly :) ÿþ[ 2007.10.17 06:14:47 ] Abyx > more or less ÿþ[ 2007.10.17 06:14:48 ] TheBlueFox > hmm? ÿþ[ 2007.10.17 06:14:51 ] TheBlueFox > how so? ÿþ[ 2007.10.17 06:15:18 ] Abyx > depends on what u mean by more then just the name ÿþ[ 2007.10.17 06:15:47 ] TheBlueFox > well, other things like corporation, employement history, sec status, etc ÿþ[ 2007.10.17 06:16:44 ] TheBlueFox > nothing that wouldnt normally be possible with chat comms...this is just automated, more advanced, and faster :D ÿþ[ 2007.10.17 06:16:51 ] Abyx > i dont; think eve gets all taht info when u jump into a system ÿþ[ 2007.10.17 06:16:53 ] TheBlueFox > instantly check the status of a system! ÿþ[ 2007.10.17 06:16:57 ] TheBlueFox > oh but it does... ÿþ[ 2007.10.17 06:17:18 ] Abyx > so tyhat;s mainly why jumping in to a populates system takes forever ÿþ[ 2007.10.17 06:17:26 ] Abyx > *populated ÿþ[ 2007.10.17 06:17:33 ] TheBlueFox > if i can find it in memory, its there ÿþ[ 2007.10.17 06:18:14 ] Abyx > just check the memory in a empty system then check in jita...u'll get a rrough idea as to where it is :) ÿþ[ 2007.10.17 06:19:31 ] TheBlueFox > but yeah, imagine how much this would give people the upper hand :P ÿþ[ 2007.10.17 06:19:38 ] TheBlueFox > and how much money i would be making ÿþ[ 2007.10.17 06:20:08 ] Abyx > :) ÿþ[ 2007.10.17 06:20:26 ] TheBlueFox > ISK of course...i dont plan on selling this for real money ÿþ[ 2007.10.17 06:20:33 ] Abyx > hehe ÿþ[ 2007.10.17 06:21:49 ] Abyx > but first u have to make it:P ÿþ[ 2007.10.17 06:22:53 ] TheBlueFox > not that difficult ÿþ[ 2007.10.17 06:23:04 ] Abyx > :) ÿþ[ 2007.10.17 06:23:15 ] TheBlueFox > like right not im analyzing the chat ÿþ[ 2007.10.17 06:23:32 ] TheBlueFox > problem is that stuff keeps moving ÿþ[ 2007.10.17 06:23:34 ] TheBlueFox > its bloody annoying ÿþ[ 2007.10.17 06:23:45 ] Abyx > :) ÿþ[ 2007.10.17 06:24:07 ] TheBlueFox > meow! ÿþ[ 2007.10.17 06:24:15 ] TheBlueFox > woo, found where the last message resides ÿþ[ 2007.10.17 06:24:22 ] TheBlueFox > ...i think ÿþ[ 2007.10.17 06:24:35 ] TheBlueFox > maybe not? :( ÿþ[ 2007.10.17 06:25:02 ] Kat Lycaon > lol ÿþ[ 2007.10.17 06:25:04 ] TheBlueFox > well, it isnt moving much, thats sure ÿþ[ 2007.10.17 06:25:27 ] Abyx > afk a bit ÿþ[ 2007.10.17 06:25:46 ] TheBlueFox > 185A81F4 seems to be the last message ÿþ[ 2007.10.17 06:26:11 ] TheBlueFox > now it moved back to C4 ÿþ[ 2007.10.17 06:26:47 ] Kat Lycaon > trying to haxor eve? ÿþ[ 2007.10.17 06:26:53 ] TheBlueFox > sorta ÿþ[ 2007.10.17 06:27:07 ] TheBlueFox > not going to cheat ÿþ[ 2007.10.17 06:27:25 ] TheBlueFox > but did you read anything that i said earlier? :P ÿþ[ 2007.10.17 06:27:55 ] Kat Lycaon > i caught something about reading local off numerous accounts ÿþ[ 2007.10.17 06:27:57 ] Kat Lycaon > been mostly afk ÿþ[ 2007.10.17 06:28:05 ] TheBlueFox > well, idea is everyone runs my little program ÿþ[ 2007.10.17 06:28:11 ] Kat Lycaon > so youre trying to build a populated map, basically... ÿþ[ 2007.10.17 06:28:14 ] TheBlueFox > yep ÿþ[ 2007.10.17 06:28:19 ] TheBlueFox > like the official map ÿþ[ 2007.10.17 06:28:24 ] TheBlueFox > but with lists of people in local ÿþ[ 2007.10.17 06:28:28 ] TheBlueFox > for our eyes only... ÿþ[ 2007.10.17 06:28:36 ] TheBlueFox > and whoever can pay ÿþ[ 2007.10.17 06:28:45 ] Kat Lycaon > good luck with those last two parts ÿþ[ 2007.10.17 06:29:00 ] Kat Lycaon > how are you planning to secure it? ÿþ[ 2007.10.17 06:29:17 ] TheBlueFox > well, it will be connecting to my server ÿþ[ 2007.10.17 06:29:41 ] TheBlueFox > even if people somehow manage to decrypt VB, which ive found to be rather difficult, they wouldnt have any of my server side stuff ÿþ[ 2007.10.17 06:29:50 ] TheBlueFox > ill be controlling access with keys of some sort ÿþ[ 2007.10.17 06:30:24 ] Kat Lycaon > whats the EULA say about making $ off the game? ÿþ[ 2007.10.17 06:30:29 ] TheBlueFox > i didnt say $ ÿþ[ 2007.10.17 06:30:34 ] TheBlueFox > this would all be ISK ÿþ[ 2007.10.17 06:33:13 ] TheBlueFox > can you see our fleet of disposable T2 and faction ships? ÿþ[ 2007.10.17 06:33:15 ] TheBlueFox > ...i can ÿþ[ 2007.10.17 06:34:14 ] Abyx > back :) ÿþ[ 2007.10.17 06:34:23 ] Abyx > bah afk again... ÿþ[ 2007.10.17 06:34:50 ] Kat Lycaon > ....so, how can i help? ÿþ[ 2007.10.17 06:35:59 ] Kat Lycaon > anything that doesnt require real programming skills, money, isk, or large amounts of time ÿþ[ 2007.10.17 06:36:10 ] Kat Lycaon > which usually leaves... ÿþ[ 2007.10.17 06:36:18 ] TheBlueFox > nothing? :P ÿþ[ 2007.10.17 06:36:22 ] Kat Lycaon > yay! great idea! wooo! ÿþ[ 2007.10.17 06:36:26 ] Kat Lycaon > cheerleading. ÿþ[ 2007.10.17 06:37:03 ] TheBlueFox > lol ÿþ[ 2007.10.17 06:37:09 ] TheBlueFox > well, time is pretty much all that is required ÿþ[ 2007.10.17 06:37:18 ] Kat Lycaon > well, if you get to the point of needing testing, im well equipped for that part ÿþ[ 2007.10.17 06:37:21 ] TheBlueFox > unless you like sifting through the memory finding out how stuff works ÿþ[ 2007.10.17 06:37:53 ] TheBlueFox > well, you'll definitely be in on the testing part :D ÿþ[ 2007.10.17 06:38:13 ] TheBlueFox > thinking just me testing it initially, then corp, then alliance ÿþ[ 2007.10.17 06:38:55 ] Abyx > back again :) ÿþ[ 2007.10.17 06:39:02 ] TheBlueFox > but i will get this working ÿþ[ 2007.10.17 06:39:38 ] Kat Lycaon > the biggest problem im seeing is, if its for sale... whats to stop hostiles from buying via alts, and getting very good intel on our side without even giving up similar info...? ÿþ[ 2007.10.17 06:39:40 ] Abyx > nothing is impossible ... ÿþ[ 2007.10.17 06:40:43 ] TheBlueFox > it wouldnt report friendlies? ÿþ[ 2007.10.17 06:41:30 ] TheBlueFox > wouldnt be hard to have a server side filter ÿþ[ 2007.10.17 06:41:43 ] Kat Lycaon > so... anyone blue to us would be invisible? meaning, anyone not very closely aligned to us would get bad info? ÿþ[ 2007.10.17 06:42:56 ] TheBlueFox > well, idea is that each alliance would get private ones ÿþ[ 2007.10.17 06:43:05 ] TheBlueFox > so ours would only have intel pertinent to ours ÿþ[ 2007.10.17 06:43:10 ] Kat Lycaon > ah ÿþ[ 2007.10.17 06:43:18 ] TheBlueFox > though there is the possibility of mutual sharin ÿþ[ 2007.10.17 06:43:19 ] TheBlueFox > sharing( ÿþ[ 2007.10.17 06:43:43 ] Kat Lycaon > so each client-group would have its own instance of the program ÿþ[ 2007.10.17 06:43:57 ] Abyx > btw u planing on sync-ing the info with all aliance members? ÿþ[ 2007.10.17 06:44:01 ] TheBlueFox > no, everyone would have the same problem ÿþ[ 2007.10.17 06:44:07 ] TheBlueFox > program* ÿþ[ 2007.10.17 06:44:12 ] TheBlueFox > filters would all be server sided ÿþ[ 2007.10.17 06:44:21 ] TheBlueFox > yes, this would be something accessible via the IGB ÿþ[ 2007.10.17 06:44:31 ] TheBlueFox > lemme give you a sharing example ÿþ[ 2007.10.17 06:44:49 ] TheBlueFox > alliance A and B are friendly to each other ÿþ[ 2007.10.17 06:45:42 ] TheBlueFox > alliance A is friends with B, C, and D ÿþ[ 2007.10.17 06:45:55 ] TheBlueFox > alliance B is friendly with A, D, and E ÿþ[ 2007.10.17 06:46:09 ] TheBlueFox > alliance A is enemies with E, alliance B is enemies with C ÿþ[ 2007.10.17 06:46:39 ] TheBlueFox > err, lemme reverse that ÿþ[ 2007.10.17 06:46:49 ] TheBlueFox > we need to be discussing enemies, not friends ÿþ[ 2007.10.17 06:46:55 ] Abyx > :) ÿþ[ 2007.10.17 06:46:57 ] TheBlueFox > right, so A and B = friends ÿþ[ 2007.10.17 06:46:57 ] Kat Lycaon > too late, i already have a headache ÿþ[ 2007.10.17 06:47:02 ] TheBlueFox > lol, starting over ÿþ[ 2007.10.17 06:47:17 ] TheBlueFox > A is enemies with C and D ÿþ[ 2007.10.17 06:47:24 ] TheBlueFox > B is enemies with C and E ÿþ[ 2007.10.17 06:47:33 ] TheBlueFox > A is friends with E, alliance B is friends with D ÿþ[ 2007.10.17 06:48:08 ] TheBlueFox > only C would then be shared between the alliances server side, and their respective enemies would only show up for their respective enemies ÿþ[ 2007.10.17 06:48:09 ] Abyx > clear so far :) ÿþ[ 2007.10.17 06:48:37 ] TheBlueFox > so A couldnt steal info on D from B's map ÿþ[ 2007.10.17 06:48:49 ] TheBlueFox > and B couldnt steal info on E from A's map ÿþ[ 2007.10.17 06:49:11 ] TheBlueFox > simple enough> ÿþ[ 2007.10.17 06:49:12 ] TheBlueFox > ? ÿþ[ 2007.10.17 06:49:23 ] Abyx > checking for flaws:P ÿþ[ 2007.10.17 06:49:56 ] TheBlueFox > i can only think of one ÿþ[ 2007.10.17 06:50:29 ] TheBlueFox > i take that back... ÿþ[ 2007.10.17 06:50:34 ] Kat Lycaon > lol ÿþ[ 2007.10.17 06:50:44 ] TheBlueFox > my flaw really wasnt a flaw ÿþ[ 2007.10.17 06:50:45 ] Abyx > problems arrise when c has standins with d or e i think ÿþ[ 2007.10.17 06:51:07 ] TheBlueFox > well, they arent part of the picture ÿþ[ 2007.10.17 06:51:27 ] TheBlueFox > you only share mutual enemies ÿþ[ 2007.10.17 06:51:43 ] TheBlueFox > though this could of course be disabled ÿþ[ 2007.10.17 06:52:27 ] Kat Lycaon > all intel on XX red alliance would be shared with all friendly factions who see XX as red, and no blue intel shared ÿþ[ 2007.10.17 06:52:41 ] Kat Lycaon > ...works fine, but spies are gonna love this thing ÿþ[ 2007.10.17 06:53:13 ] TheBlueFox > well, we cant really account for spies ÿþ[ 2007.10.17 06:53:29 ] TheBlueFox > as we all know that vent/TS and intel channels are always full of holes ÿþ[ 2007.10.17 06:53:51 ] Abyx > yea if u forget abotu spies then it;s all ok :) ÿþ[ 2007.10.17 06:53:56 ] TheBlueFox > while it makes it easier for spies to some extent, it makes it way easier for allies ÿþ[ 2007.10.17 06:54:27 ] Abyx > btw how are u planing on presenting the info? ÿþ[ 2007.10.17 06:55:25 ] Kat Lycaon > its funnny how we always know we cant count on secure intel/vent... ÿþ[ 2007.10.17 06:55:39 ] Kat Lycaon > and yet, when was the last time we got good intel on the reds that way? ÿþ[ 2007.10.17 06:55:43 ] TheBlueFox > only secure intel is the kind you keep to yourself :P ÿþ[ 2007.10.17 06:55:44 ] Kat Lycaon > >.< ÿþ[ 2007.10.17 06:55:59 ] TheBlueFox > as for presentation ÿþ[ 2007.10.17 06:56:01 ] Abyx > :) ÿþ[ 2007.10.17 06:56:06 ] TheBlueFox > there would be an IGB version ÿþ[ 2007.10.17 06:56:19 ] TheBlueFox > i guess i could just list regions, and then individual systems ÿþ[ 2007.10.17 06:56:36 ] TheBlueFox > have the server generate images ÿþ[ 2007.10.17 06:56:51 ] TheBlueFox > no fancy flash like the killboards ÿþ[ 2007.10.17 06:57:24 ] TheBlueFox > out of game version would be more advanced in some regards, but you couldnt click certain links (ones that only work in-game) ÿþ[ 2007.10.17 06:57:52 ] Abyx > any search options? ÿþ[ 2007.10.17 06:58:22 ] Abyx > and if u get a visual does it spicify it or not? ÿþ[ 2007.10.17 06:59:39 ] TheBlueFox > i was thinking AJAX visuals ÿþ[ 2007.10.17 07:00:23 ] TheBlueFox > server takes a png of the region, colour codes systems by enemy count, and then if you hover over them./click them, it would list people ÿþ[ 2007.10.17 07:00:39 ] Abyx > thats;t not whay i wanted to say ÿþ[ 2007.10.17 07:00:55 ] Abyx > for instance u jump into a new system and there; s jsut u and a red there to maek things simple ÿþ[ 2007.10.17 07:01:22 ] Abyx > then u go to wherev u want to and there u see the enemy (on overview)..for instancae another gate ÿþ[ 2007.10.17 07:01:48 ] Abyx > would your program update the infot as in enemy x is in system y near gate z? ÿþ[ 2007.10.17 07:02:03 ] TheBlueFox > possible, but that would be a lot more difficult to implement ÿþ[ 2007.10.17 07:02:08 ] Kat Lycaon > once you throw in ship-type tracking you'd have to add some sorta probability aspect... ÿþ[ 2007.10.17 07:02:13 ] TheBlueFox > and locations in system can change very quickly ÿþ[ 2007.10.17 07:02:17 ] Kat Lycaon > and track POS and station locations... ÿþ[ 2007.10.17 07:02:46 ] TheBlueFox > shiptype tracking would be a lot easier ÿþ[ 2007.10.17 07:03:02 ] TheBlueFox > but i want to do one thing at a time :P ÿþ[ 2007.10.17 07:03:06 ] Abyx > yea it woudl but if u;r ein a system with 4 gates out and your last knwon location is in that system u got 4 choices..if u also have a last position u coudl get lucky and knwo where he ehaded ÿþ[ 2007.10.17 07:03:17 ] Kat Lycaon > what about a 'sighting log' or something.. mouse over the person and get a 'last sighted in XXX ship in XXX system @ 11:22' ÿþ[ 2007.10.17 07:03:59 ] TheBlueFox > yeah, it would log movements rek ÿþ[ 2007.10.17 07:04:29 ] TheBlueFox > abyx, location within a system is a lot more difficult ÿþ[ 2007.10.17 07:04:40 ] Abyx > didnt; say it was easy :P ÿþ[ 2007.10.17 07:04:45 ] TheBlueFox > and as i said, they can change which gate/station they are at within 30 seconds ÿþ[ 2007.10.17 07:05:38 ] TheBlueFox > i was thinking that the program would read the memory every 10 seconds or so ÿþ[ 2007.10.17 07:06:28 ] TheBlueFox > sounds like you like this idea so far though :D ÿþ[ 2007.10.17 07:06:32 ] Abyx > so u got 9 sec to miss a red in a system :) ÿþ[ 2007.10.17 07:06:45 ] Abyx > :) ÿþ[ 2007.10.17 07:07:03 ] TheBlueFox > well, minor things like that can always be adjusted ÿþ[ 2007.10.17 07:07:11 ] Abyx > hehe ÿþ[ 2007.10.17 07:07:41 ] TheBlueFox > fortunately i have a dedicated server to facilitate all this stuff ÿþ[ 2007.10.17 07:07:46 ] Abyx > if u get it done u shoudl be able to track fleets with it wich is cool but of u go ta 5 man roaming gang it wont; help u much ÿþ[ 2007.10.17 07:07:50 ] Abyx > hehe ÿþ[ 2007.10.17 07:09:32 ] TheBlueFox > i have all of thursday afternoon to work on this ÿþ[ 2007.10.17 07:09:36 ] TheBlueFox > my brother will do a lot ÿþ[ 2007.10.17 07:10:05 ] TheBlueFox > he's done something similar to this before, so coding wont be too difficult ÿþ[ 2007.10.17 07:10:14 ] Abyx > nice ÿþ[ 2007.10.17 07:10:17 ] TheBlueFox > i need to write down exactly how this works ÿþ[ 2007.10.17 07:10:24 ] TheBlueFox > ill do that during class tomorrow :P ÿþ[ 2007.10.17 07:10:33 ] Abyx > :)) ÿþ[ 2007.10.17 07:12:03 ] Abyx > btw i forgot to mention why u might not be allowed to read the memory :) ÿþ[ 2007.10.17 07:12:17 ] Abyx > teh client coudl aslo get info on where the red is in sytem ÿþ[ 2007.10.17 07:12:24 ] Abyx > i mean map coords ÿþ[ 2007.10.17 07:12:33 ] Abyx > or pirates and stuff ÿþ[ 2007.10.17 07:13:25 ] TheBlueFox > they cant really tell if im reading the memory ÿþ[ 2007.10.17 07:13:26 ] Abyx > as an example wow gives to teh client location on everthing on a zone when u enter it..chests/mobs/players/veins/plants ÿþ[ 2007.10.17 07:13:28 ] TheBlueFox > this isnt WoW :P ÿþ[ 2007.10.17 07:13:49 ] Abyx > :) ÿþ[ 2007.10.17 07:13:52 ] TheBlueFox > think the game only tells you location if they are on grid ÿþ[ 2007.10.17 07:14:02 ] TheBlueFox > but reading the memory is fine ÿþ[ 2007.10.17 07:14:10 ] TheBlueFox > changing stuff in the memory on the other hand...bad idea ÿþ[ 2007.10.17 07:14:22 ] Abyx > if the eula doesnt; say anything about not reading it then u;re right :) ÿþ[ 2007.10.17 07:14:45 ] TheBlueFox > EULA doesnt need to say anything about reading memory ÿþ[ 2007.10.17 07:15:12 ] TheBlueFox > if its something they dont need you to see, its pretty much stored server side ÿþ[ 2007.10.17 07:15:21 ] Abyx > mos fo eulas have a line with smthing like third party programs getting data from teh game ÿþ[ 2007.10.17 07:15:30 ] Abyx > only way to do this in eve is api and memory ÿþ[ 2007.10.17 07:15:36 ] TheBlueFox > lets see ÿþ[ 2007.10.17 07:15:46 ] TheBlueFox > API definitely won't do this ÿþ[ 2007.10.17 07:16:05 ] TheBlueFox > even then, you could have a very basic program that just captures a screenshot ÿþ[ 2007.10.17 07:16:28 ] TheBlueFox > text from the screenshot is then read and the results uploaded ÿþ[ 2007.10.17 07:16:36 ] TheBlueFox > there you go, just got around that :P ÿþ[ 2007.10.17 07:16:56 ] Abyx > that won;t work ine ve.,.a friend of mine tried taht and eve reports a wrong pixel colour randomly form time to time ÿþ[ 2007.10.17 07:17:12 ] TheBlueFox > still, its not that hard ÿþ[ 2007.10.17 07:17:15 ] TheBlueFox > my scanner does it... ÿþ[ 2007.10.17 07:18:32 ] Abyx > he may do ti but it;s not that easy :) ÿþ[ 2007.10.17 07:18:50 ] TheBlueFox > "You may not use your own or third-party software to modify any content appearing within the Game environment or change how the Game is played." ÿþ[ 2007.10.17 07:19:02 ] TheBlueFox > im not modifying anything... ÿþ[ 2007.10.17 07:19:15 ] Abyx > then it;s all ok :) ÿþ[ 2007.10.17 07:20:08 ] TheBlueFox > says you cant packet sniff, but once again, memory isnt mentioned ÿþ[ 2007.10.17 07:21:23 ] Abyx > well i wiss u good luck :P ÿþ[ 2007.10.17 07:21:26 ] Abyx > gtg now ÿþ[ 2007.10.17 07:21:31 ] TheBlueFox > goodnight!